Movie review: 'The Mandalorian and Grogu': The Force is dull in this one
Published in Entertainment News
Not to shock anyone, but it’s important to disclose that I’ve never seen an episode of “The Mandalorian” (or any “Star Wars” show). But the breakout star of the series, “Baby Yoda,” aka “The Child,” aka Grogu, has become a ubiquitous pop cultural sensation, so it’s nearly impossible to go in completely cold to the big screen adaptation of the series, “Star Wars: The Mandalorian and Grogu.” Still, I can report that it's possible to go in colder than most and still maintain your footing, to alleviate any concerns of fellow casual “Star Wars” fans.
That’s because "Mandalorian and Grogu" director and co-writer Jon Favreau, and co-writers Dave Filoni and Noah Kloor, traffic in easily digestible tropes, archetypes and genre references. The story is like an old-fashioned film serial blown up to blockbuster proportions, set in a world that has dominated pop culture for almost 50 years. The remnants of a crumbling empire, a bounty hunter with a heart of gold, a cute green guy who wields the Force — what’s not to get?
How Mando (Pedro Pascal under the helmet) and Grogu linked up has been covered in the series, so if you’re a die-hard fan, there’s not a lot of repeat or recap. Essentially, what you need to know is that the story is set in the period between the original “Star Wars” trilogy (ending with “Return of the Jedi”) and the sequel trilogy (starting with “The Force Awakens”). The Galactic Empire has fallen, replaced with the New Republic. While former Imperial warlords drift about, trying to amass power, the New Republic sends out the Mandalorian to haul them back to headquarters to snitch on their comrades. Reparations and justice for corrupt and evil fascists — we simply love to see it.
Favreau’s film plays like another installment in the Mando and Grogu adventures: We meet up with them mid-raid, which results in a dead target, and doesn’t please his boss, Colonel Ward (Sigourney Weaver). Still, she sends them on to their next assignment, doing some dirty work for the criminal gangster organization the Hutts. Jabba’s son Rotta (Jeremy Allen White) is missing, and his aunt and uncle would like him back. While Mando hates to work for the Hutts, they’ve promised intel on a very promising, and very elusive, Imperial leader.
When they find Rotta (weirdly buff for a Hutt) in the fighting pits of the urban enclave Shakari — thanks to information from a food vendor voiced by Martin Scorsese — Mando is surprised to find that Rotta’s not inclined to return to his family. White’s actorly presence comes through in his vocal performance, lending the beleaguered fighter a sense of depressed world-weariness and poignant ennui.
But this plot point kicks off a narrative whirlpool in which "The Mandalorian and Grogu" finds itself trapped — Mando is knocked out cold, wakes up in an unfamiliar spot, and then has to fight a bunch of CGI beasties. This happens at least three times in the film, and it gets repetitive. The nods to Ray Harryhausen monster movies are appreciated, but it quickly loses its novelty.
The film takes its cues from those old timey epics, as well as from Westerns and samurai movies — anything with a lone fighter who lives by a code and has a desire to fiercely protect his loved ones. There’s an element of the classic Western “Shane” as Mando fights to protect his diminutive sidekick, and Pascal delivers his quips (“Fighting’s not a sport, it’s a last resort,” etc.) with John Wayne-style panache.
But with his helmet hiding his face (to take it off is shameful), and most of the characters computer-generated, our emotional touchpoint throughout remains a puppet — Grogu. With his huge eyes, baby coos and little shuffle, he’s been engineered to elicit cute aggression from audiences and everyone he encounters, including Rotta, and various creatures who help him along the way, resulting in a wave of deus ex machina story beats where someone swoops in to save the day. Over and over, Mando finds himself in a jam but we never think he’s in any real danger, because would this kiddie-skewing “Star Wars” actually force Grogu to grapple with grief?
Ludwig Göransson’s expressive score does much of the emotional heavy lifting too. He peppers in an electronic techno theme among the sweeping orchestral stuff for a feel that’s both ‘80s retro and distinctly modern; when the film pauses for Grogu’s moment of heroism it’s quietly atmospheric and curious. The score is the single best element of filmmaking on display, because the cinematography is a desaturated CGI mish-mosh.
Grogu’s cuteness may be a powerful force, but it’s not enough to sustain this big screen leap, especially in a blockbuster this bloated, and frankly, dull. If it feels like a serial, maybe it should have stayed a series.
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‘STAR WARS: THE MANDALORIAN AND GROGU’
2 stars out of 4
Running time: 2 hours 12 minutes
Rated PG-13 for sci-fi violence and action.
Where to watch: In theaters Friday
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