White to Play

Pete Tamburro on

Published in Chess Puzzles

Rook and Pawn endings are, with King and Pawn endings, required study for every serious chess player. This week, we will look at three that will give you great lessons in what you can do with rooks. Today’s study is by Cheron from 1944.

If you tried these moves as your first moves, you would only draw: 1.Rf3 Kg6 2.e7 Ra5+; 1.Re3 Kf6 2.e7 Kf7; 1.Kd6 Kf6 2.Rf3+ Kg6 3.e7 Ra6+ because the white king can’t hide from the rook checks. The solution is 1.e7 Kf6 1...Ra5+ 2.Kd6 Ra6+ 3.Kd7 Ra7+ 4.Ke6 Ra6+ 5.Kf7 2.Ra3!! Rc8+ 2...Rb8 3.Kd6 Kf7 4.Rf3+ Kg7 5.Kc7 Ra8 6.Ra3; 2...Re8 3.Kd6 Rxe7 (3...Rb8 4.Rf3+ Kg7 5.Kc7 Ra8 6.Ra3) 4.Rf3+ 3.Kd6 Rb8 4.Rf3+ Kg7 5.Kc6 Rc8+ 6.Kd7 White’s second move was a killer and well worth remembering as a tactic. A queen wins vs. a rook, so all you have to do is queen at the expense of giving up your rook.


Send questions and comments to



Dog Eat Doug The Lockhorns Candorville David Horsey Dustin Get Fuzzy