"It felt like we started playing as if we had won the game," Walton said. "Teams in the NBA, they're gonna go on a run and they get dangerous when they're in survival mode."
The Magic chipped into the Lakers' lead with the help of an 8-2 run. Then with 1:24 left in the game, Gordon banked in a three-pointer, cutting the Lakers lead to four points.
Ball, who scored 16 points with six rebounds and five assists, missed a three pointer with 12.1 seconds left and Gordon barreled his way down the court for a contested layup that gave the Magic a one-point lead. Lopez took the lead back for the Lakers by making two free throws with 0.6 seconds left.
Then confusion set in. The Magic inbounded the ball, only to hear the buzzer sound before anyone inbounds touched it. The referees and the official scorer all have the ability to start the clock. After a review, there was a jump ball at center court with 0.6 seconds left, all but ensuring Orlando would not have time to get a shot off to attempt to win the game.
In the aftermath, it seemed as if nobody knew what happened in the final seconds.
"It was bizarre," Lopez said. "I guess we had the game-winning jump ball. I had never seen that before."
Said Thomas: "I still don't even know how it ended."
Referee Bill Spooner told a pool reporter that the rule states that when there is a clock malfunction, that automatically results in a jump ball.
"I would think you give the ball back to the team that had it, but they ruled that since the ball was in the air, it was a jump ball," Orlando coach Frank Vogel said.
The rule was relayed to Thomas.
"That's weird," he said. "I mean, that sucks for the Magic. I'm glad we won."
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