White to Play
Pete Tamburro
on
Published in Chess Puzzles
Solution:
White threatens mate on f6 on the first move with a knight move and neither 1.Ne4 Nd7 2.exd7+ Qc4 3.Qxc4+ Rf7 4.d8Q# nor 1.Ne4 Qf4 2.Qxb8+ Re8 3.Qxe8+ Qf8 4.Qxf8# can avoid the mate. The other knight move works, too: 1.Ne8 Qf4 [1...Nd7 2.exd7+; 1...Rxe8 2.e7+ Qc4 3.Qxc4#] 2.Nf6+ Qxf6 3.Qxb8+ Re8 4.Qxe8+ Qf8 5.Qxf8#
Send questions and comments to PTamburro@aol.com.